It's from a 2016 essay. I'm not sure it was ever only a joke. I didn't even perceive it as a joke back then (unless you wanted to joke about companies being knobheads). It was already clear by then that that was the direction they wanted to go.
Adobe Creative Cloud became the only option for new Adobe software in 2013, 3 years before that essay. Sure, Adobe is on the forefront of being knobheads, but still.
Isn’t it similar to “Just be yourself”? But first you need all the hard work to get to that level so that you can just be yourself. What is obvious to me may have come as a lot of experience and focus in the past.
Loot boxes are, by any and all definitions, evil. It’s gambling. Worse even, it’s gambling with real money over digital ephemera.
Loot boxes are not a fun mechanic. Loot boxes are not designed to entertain you or give you good value for your money. Loot boxes only exist to make you gamble with your money over something that could easily be sold as a single purchase item, or better yet, be rewarded in-game. Simple as that. It’s a gambling scheme. Always has been. Always will be.
Gambling is a game mechanic. It can be evil. But if its restricted to non game affecting items for people over the age of 18 it isnt evil. Its completely optional. I remember playing CS:GO and ignoring the loot boxes until fridays in the afternoon when my mate would come online and we would crack a couple together and put our new stickers on our guns.
The problem with visual only loot boxes is that people will pay for rare skins and so everyone still gambles on that stuff. I don’t know if they solved that, used to be you’d buy the keys to unlock them and hope to profit from selling a skin. Adults should also be protected against dark patterns like this.
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