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OP should come back once there's an actual product, assuming it ever gets past the email harvesting stage.
no published benchmarks
no paper
no demonstrations of capabilities
This tends to happen during pretraining phase of new models
Happened with 3.x too
Such as:
Adding fine curl noise to a volumetric smoke shader
Fixing an issue with entity interpolation in an entity/snapshot netcode
Find some rendering bugs related to lightmaps not loading in particular cases, and it actually introduced this bug.
Just basic stuff.
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