"everything was looked at, everything thought about"
When I went to WWDC this year, the lead UX guy from Apple said that one of their major design considerations is how to make the interface seem like a real thing with which you're interacting directly (known as a NUI in some circles).
If you keep this mind it explains a lot of their UI decisions... For example, the letter headers pushing each other out of the way as if they could not occupy the same space at the same time.
When I went to WWDC this year, the lead UX guy from Apple said that one of their major design considerations is how to make the interface seem like a real thing with which you're interacting directly (known as a NUI in some circles).
If you keep this mind it explains a lot of their UI decisions... For example, the letter headers pushing each other out of the way as if they could not occupy the same space at the same time.