I feel like most events in HOI in general are just... popup windows.
You need a very active imagination to piece together those popups into a cohesive story. HOI is a pretty abstract game, but a lot of simulation stuff is going on under the interface.
The map is realtime, so you can see your troops movement. But otherwise, its got a very "newspaper" like feel to events. If something happens, its reported as a popup window.
You need a very active imagination to piece together those popups into a cohesive story. HOI is a pretty abstract game, but a lot of simulation stuff is going on under the interface.
The map is realtime, so you can see your troops movement. But otherwise, its got a very "newspaper" like feel to events. If something happens, its reported as a popup window.