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That could literally happen at any company. Just because you have an idea, it doesn’t mean it’s commercially nor strategically viable.


Well I've mostly worked for startups where we had to build the thing :-)

But in Apple's case it was much bigger - lots of projects, people spent years built chips, whole new platforms, new technologies, 2d/3d rendering libraries - FireWire came so close to being still-born that its team was shopping it around 3rd parties trying to get them to drum up internal Apple support




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