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I came to write exactly this. The app ecosystem grew due to the insane numbers of users having a >50$ smartphone everywhere in the world; and this is what made fb and the rest of companies what they are at the moment. The price barrier to enter the vr/ar world would be considerably higher and almost unreachable in the 3rd or developing world, which is fb’s main audience.


3rd or developing world, which is fb’s main audience.

Maybe by volume, but where do they make their money?


There are so many apps targeting people in developing countries; fintech, crypto, ads, commerce, etc all accessible by a 50$ smartphone from some remote city in Nigeria or Guatemala. I can’t really see a vr/ar marketplace targeting these people, but perhaps i am short sighted.




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