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We hear about problems on here all the time... and that's probably about 0.01 percent of the problems that actually happen.

Given the diversity and sheer boneheaded stupidity of the problems we do hear about, there's no chance that they don't have a ton of false positives... especially among apps developed by people who haven't yet learned how to work around whatever stupidity currently obtains. But you can't learn definitively, because they keep changing the stupidity.



After my app got some traction due to a reddit post i made, admob instantly disabled earning for 2 weeks due to "suspicious activity" or something like that.

I tried to reach someone to at least get a clarification...am I not allowed to have a surge of ~100 real users? but there really was no way to present my issue to anyone. It really is bad, there was nothing I could do. If this wasnt a hobby project I would have been really frustrated instead of being just disillusioned.

Its a remake of an old 90s game that is also offline so there is not much risk in it.

I suspect there are a lot of these stories never shared.




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