The responses in the other threads about paying for additional support tickets are I think the solution you are pointing at.
You'll be paying 2k per year in hardware wether Apple invests more in support or not so I'm not sure it works as an incentive. Your option would be to drop out of iOS development and move to windows or linux, but that's probably not a statistically relevant portion of devs from Apple's perspective.
Then qualified engineering time (having people able to write that reply about the extra parameter) really doesn't scale, so price-gatekeeping the service also seems logical from a business perspective.
But those are bugs in their APIs, often very blatant ones. Would you feel good about paying for that to get fixed? IMO Apple needs to take care of that walled garden they are creating.
I see it as a fact of life: there will be bugs, and wether your particular bug gets prioritized will depend on many factors otherwise out of your control.
Apple will have a never ending list of legitimate bugs and improvements to work on, so it comes down to wether you really care about the issue you’re facing or you’re fine to leave it to the odds to get solved or not.
You'll be paying 2k per year in hardware wether Apple invests more in support or not so I'm not sure it works as an incentive. Your option would be to drop out of iOS development and move to windows or linux, but that's probably not a statistically relevant portion of devs from Apple's perspective.
Then qualified engineering time (having people able to write that reply about the extra parameter) really doesn't scale, so price-gatekeeping the service also seems logical from a business perspective.