Rust's dynamic traits are like Java or C# Interfaces.
Rust's Static traits are used like C++ templates but with more compiler checks and guidance.
In both cases, you can separate the code that implements the trait from the class itself (like a partial class). In Rust you can also retroactively declare a trait and then implement that trait for a class you like (even someone else's class, or a standard class).
Rust's Static traits are used like C++ templates but with more compiler checks and guidance.
In both cases, you can separate the code that implements the trait from the class itself (like a partial class). In Rust you can also retroactively declare a trait and then implement that trait for a class you like (even someone else's class, or a standard class).