It depends on the size of the structs. For struct pointers you're likely better off sorting keys and pointers simultaneously. It doesn't matter much until you get to large sizes (millions), but sorting indices and then selecting with them is random access. If the original ordering is messy, selecting can be slower than the sorting step. For structs a few words long, the unit you're moving is a larger portion of a cache line, and I'd expect the data movement to drown out any SIMD advantage. A radix sort might be all right because it moves less, but I'd probably go with sorting indices as the first thing to try unless I knew the arrays were huge. For very large structs there's an interesting effort called mountain sort[0], "probably the best sorting algorithm if you need to sort actual mountains by height". Given that it minimizes number of moves it's ignoring cache entirely. I haven't benchmarked so I can't say much about how practical it is.
[0] https://github.com/Morwenn/mountain-sort