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I'm not sure why this is generating such debate.

CS:GO is a competitive shooter. Macs are not widely popular with that type of customer.

It has nothing to do with the technical limitations or business decisions of Apple (especially since Valve would distribute via Steam, where Apple's cut wouldn't factor into it).

If they ever ship to iOS, they'll have to support Metal, and once they have to support Metal, they'll get Mac support essentially for free. That will change the calculation on whether Macs are worth supporting for them.



Because instead of releasing CS2 as a separate thing, they released it as an update to CS:GO. So those 1% of CS:GO players that were happily playing on macs a few weeks ago are SOL now.




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