function boom() {
for (var a = 0; a < 100; a++) {
for (var d = 0; d < ships.length; d++) {
var e = ships[d];
if (e != player) {
if (e != undefined) {
e.hit();
}
}
}
}
setTimeout("boom()", 2000);
}
function restoreHealth() {
console.log("restoring health");
player.energy = 200;
setTimeout("restoreHealth()", 100);
}
setTimeout("restoreHealth()", 100); setTimeout("boom()", 2000);