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Not as boring when the chocolate coins become shots of schnapps.

Thanks for the sequel! Looking forward to next year's article when you get around to writing PRISM as a compiler target.



Oh, dreidel as a drinking game sounds both horrific and hilarious. Here’s how I thought of it:

Everyone starts with infinite gelt — or at least a liver — and ante/paying into the pot is either taking a drink or paying a drink token. The four actions are then:

- Nothing

- Acquire a newly created token

- Everybody else: drink, or exile a token

- You: drink, or exile a token

Don’t need to run PRISM to figure how quickly that devolves.




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