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> peek behind the curtain and see StarCraft's code in a similar fashion

Oh, you wouldn't want to, believe me. You'd be scarred by code like this:

    class CUnit ... {
        #include "header_1.h"
        #include "header_2.h"
        #include "header_3.h"
        #include "header_4.h"
    };
It's remarkable the game functioned as well as it did. See https://www.codeofhonor.com/blog/tough-times-on-the-road-to-...


I've read the blog posts (actually we corresponded about Battle.Net back in 2012!) but I'd love to see StarCraft opened for historical interest :)

PS: Still waiting to hear about the "Westwood's reaction" blog post! :p




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