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Talk itself (that is, marketing) can be a "minimum viable product". Enough to make sales. But I think that's more valuable in the Kickstarter world of making things you can kick. In software, the standard is usually (not always) higher. As a consumer myself, I'm a lot more willing to pay for the promise of a physical product, than to pay for the promise of software.


Uh. A lot of Kickstarter projects are for things that are intangible. Like software.




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