Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Famous Engine is a complete rewrite.

0.3 was doing a lot of unnecessary matrix multiplications on a frame by frame basis. It also produced a lot of garbage, resulting into a frame drop every time the GC ran.

Famous Engine produces basically no garbage at all. It has an event based system for updating transforms.

I apologize for your bad experience with "old" famous, but please keep in mind that we started from scratch.

(For disclosure I am an employee of famous)



That's interesting, but none of the complaints the poster you're responding to brought up had to do with matrix multiplication or garbage collection.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: